Epic Games design director Cliff Bleszinski, Los Angeles, California. (Image credit: Getty Images via @daylife)
Well I’ll be damned, there’s a new Gears of War game coming out but OXM ran an interview with Cliff Bleszinski stating that Epic have shelved Gears of War for the moment citing that Epic Games wanted to work on other things for a while. Continue reading →
Gears of War: Emergence Day 2006 – Kurt Wenner – E3 Expo L.A.
Back in 2006 Microsoft hired Kurt Wenner to create a Gears of War chalk drawing on the floor of the E3 Expo in L.A. It depicts Locust emerging from a sink hole as they do in the game. It was a massive hit with the gamers at E3 and even now it’s still a big hit with me. Continue reading →
Why is it that every few months there is a massive shock news story about Gears of War NEVER coming to PS3? Why is that? Well one theory I read this morning is that it’s main reason is Sony’s relationship with Microsoft and Epic. But what the post actually cited as the main reason being that the main designer in the Gears franchise, Cliff Bleszinski does not like the Dual Shock controller.
Earlier this year Epic Games President Mike Capp said that he “Would Love” to bring Gears to PS3 but now Bleszinski claims he wants to “bury” the question of “Is Gears coming to PS3?”
“I would say in the foreseeable future there’s zero chances of Gears of War being on the PlayStation 3. Can we bury that now? Seriously. It’s like, we have a great deal with Microsoft, they’re a great partner…”
At that point he was interrupted and reminded that Capp said he would love to bring gears over but Bleszinski quickly cut them off with “It’s one of those things that would be exciting news. Hopefully DualShock would get tweaked a little bit, but anyway, enough about that.” Making it look as though he has a problem with Sony’s choice of controller system.
With all Gears titles Microsoft foot the bill for Marketing, saving Epic a hefty wee pile o’ cash making it far more worthwhile staying 360 eXclusive instead of moving to multi-platform.
As the end of the interview approached there was a mockingly sarcastic question from Bleszinski, indicating an obviously stupid question that he has been asked many times. IndustryGamers.com are right on the ball here. They say that this is the end of the Trilogy, not the end of the world. So Bleszinski thanked them for “not being dumb about that” and used his mocking voice to say “Is this the last Gears ever?”. He must be so sick of that question. Of course it’s not!
The Vulcan Cannon is a COG weapon. Widely used during the Lambant Invasion. During an interview Cliff Blezinski said he “didn’t want to get into it that much.” when asked about the Vulcan Cannon. This lead some people to believe that there is something special about it.
What is currently know is that it’s a 2 man weapon (requires “2 players to operate correctly”, I guess you can use it with 1 person as a static weapon – almost like a turret.), 1 man to carry the gun mowing down Locust like there is no tomorrow, the other to follow behind with the ammo box.
This is a Locust invention, built and manned by the Savage Grenadier in the light of their missing Troika turrets. This is a turret where you can mount your own weapons, I have hear that you can mount 3 but I can’t confirm that.
You can mount whatever you can find onto this thing, be it shotguns, lancers or boomshots. Another benefit is that the mounted weapons fire simultaineously meaning you can create some devastating combinations: for example a machine gun/explosives combo, now that sounds dangerous!
The Sawed-Off Shotgun bears no blue lights like the other COG weapons and it is definitely not a Locust gun so it may be a Stranded gun. It has a very short range, even shorter than that of a Gnasher. It is also more powerful than a Gnasher. This was added to the Gears universe because Cliff Blezinski wants to embrace the shotgun (having been slated for the play style the shotgun created in previous Gears multi-player modes.) and offer more of a choice when it comes to standard load-outs in multi-player modes.
You may have seen the Sawed-Off in the Ashes to Ashes trailer where Marcus uses it to both kill a Drone and fire on another enemy’s tentacles at once. In the trailer it was shown firing multiple shots despite the in-game gun only having a 1 shot per reload capability. This was later confirmed as “creative license” and will indeed only have 1 shot per reload,
If you have the “Veteran Gear” achievement in Gears of War 2 then you will be gifted a golden Sawed-Off.