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Game Dev Story Guide
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About Kairosoft

Kairosoft is a Japanese game developer who make games for Android, iOS and PC. Their games are generally simulator type games based on building villages or businesses up from nothing to dominate the in-game world. Sadly their entire site is in Japanese and built with lots of text in images so Google Translate doesn’t work well on it but all I know is when they release a new game I’ll be playing it lol.

Kairosoft Games

I’ve played most of the Kairosoft games but the 2 of them that I played the most were Game Dev Story and Beastie Bay. One focuses on creating games and consoles at a Game Development company, training staff up and making as much money as possible. The other is a village sim where you spend your days trying to entice new heroes to live in your village so you can send them on missions, getting tourists to spend money in your shops and generally build as big of an island village as you can.

Game Dev Story banner

Game Dev Story Guide

This is the story of a fledgling development studio trying to make their way in the games industry. To do that you need to make sure you have the right staff, train them and set them to work. The game has an in-game time system based on weeks, months and years. Each year you need to pay wages, get a visit from the traveling salesman, go to a games convention and see the awards show.  The whole game is a bit tongue-in-cheek with the naming conventions.

At first you won’t be able to afford to build a console or game so you’ll need to do some contract work to get the capital.

The workflow revolves around 4 main game traits: Fun, Creativity, Graphics and Music. When you start a job you’ll need to get a certain amount of points in a specific game trait within the allotted time scale. At first you might miss the deadline (which means no money) so pick ones that have low point requirements or hire more skilled staff members.

Hiring, Training and Leveling-Up

Your employees are the ones that make you the money so it’s only natural for you to want the best.

  • You can advertise and get some better new employees. Maximum of 4 to start with.
  • You can train the ones you already have at a cost.
  • Or you can level up the ones you already have which ups their yearly wages and costs research data.

Hiring good employees with low wages is the best start to the game, then you can train them in whichever skills you want them to specialize in and level them up using research. When they reach level 5 you can change their jobs.

Job Classes

The list of jobs available in Game Dev StoryThere are a few basic job classes to start with. Coder, Writer, Designer and Sound Engineer. Beyond that is other specializations like Director and Producer. You can hire people at that level or you can level up the 4 basic classes to max to unlock them. Someone leveled up from the basic classes will be much more skilled at everything that someone hired at that class.

The Elusive Hardware Engineer

Hardware Engineers are needed to develop consoles and have very high skill points in Coding and Writing but medium-low in Graphics and Sound. Having more Hardware Engineers means you can use better hardware when developing your consoles.

Hacker

Hackers are the top-level employee you can have, they can only be turned into Hackers from Hardware Engineers. They have HUGE skill points in all traits but their wages are also huge. You can hire these later in the game but someone trained up from the bottom level will have much more skill points (and cost more in wages). The only downside to training Hackers is that you must turn a Hardware Engineer into one and lose the Engineer.

Developing A Game

Once you have enough cash you’re going to start building your first game. It will be a PC game as that requires no licence fee to start out with. Other company consoles (such as the Phony consoles lol!) need you to pay a licence fee up-front before you can develop for their console but you won’t be able to afford that till later on. Cost of developing a game is depending on the type, genre and if you choose any upgrades such as Speed+ or Quality+.

game-dev-story-gamedexMaking games works differently to contract work. You pick the type of game and genre and then you have a certain amount of time to make the game, Your employees simply clock up points till your out of time. The more points a game has the better it is and will sell more copies.

Games have a 5th trait to them, bugs. You don’t want to release a buggy game so the last stage of game development is debugging but you can choose to release it before all the bugs are worked out if you want. There are also a few other things to consider such as the ‘hype’ of the game. advertising it and having big names working on it will build hype.

There are 4 main points in the development of a game:

  1. Writing
  2. Graphics
  3. Sound
  4. Bug Testing

Each stage involves picking an expert from your studio (or outsourcing it to a specialist) to do the task. The first one is Writing the game and it’s done before any other development work. An employee will get to work right away to get you some points to start the game out with. Then everyone will start work collecting points. At 30% though development is time to start thinking about Graphics, it works the same a Writing, pick the person with the highest Graphics ability to do it. Then is sound, again get the person with the highest musical ability to do this.

The last stage is debugging, the game is finished as soon as debugging is started and you can release it but if you release a buggy game it probably won’t sell very well or get bad reviews.

Developing a Console

Console development is a very long, very expensive process and it requires you to have at least 1 hardware engineer. You can’t hire hardware engineers, the only way to get one is through leveling up your staff enough to change their job category.

Building a console is separated into 2 stages where you need to earn a certain amount of points in the traits before you can move to the next stage.

Once you release a console you will earn money for the sale of it forever, or until it stops selling. It also doesn’t cost a licence fee to develop a game for your own console and selling good games for it will boost the console’s sales figures, keeping people buying it even when other companies release better consoles than yours.

 

Carver from DS3

Dead Space 3 Microtransactions and Ration Seals – John Calhoun Explains How They Work
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Update: A lot of people are arriving at this post about the Dead Space 3 Microtransactions while searching for info on the Ration Seals. More specifically you want find out how to use ration seals in Dead Space 3 so I’m adding a section at the top about how to use them.

How to use Ration Seals

A lot of people are having trouble figuring out how to spend their collected Ration Seals. I have to admit I was one of them but I soon figured it out. To spend your ration seals you need to go into the workbench and select the DLC menu in there. You can also just press ‘Y’ (on Xbox anyway) when you go to craft an item you don’t have enough resources for. You can see the latter option in the screenshot below.

When in the DLC menu you will be able to pay for resource packs with your ration seals instead of using real money or Microsoft Points to get them.

Why Dead Space 3 has Microtransactions… but you can get the paid items for free with Ration Seals!

A sharp-eyed member of the press spotted that Dead Space 3 microtransactions are available right there in the upgrade bench. They allow you to use real world money to buy in-game upgrades. You can reach your goal with a bit of work but you can get there much faster by paying to unlock. There’s a rather unaffectionate name I like to give to this way of playing and that is ‘pay-to-progress’ or ‘pay-to-unlock’.

Why Dead Space has Microtransactions for Resources

With the Dead Space 3 microtransactions you can buy packs of resources to use in the hundreds of upgrade combinations you can do. They feel that gamers coming over from the mobile and casual market are more likely to enjoy the experience if they get the feeling of a similar gaming environment. They’re used to seeing something they want they going ahead and getting it – without needing to go out and work for it.

Some players need that “instant gratification”.

DS3 upgrade bench microtransactions

Dead Space 3 Upgrade bench showing the ability to buy resources

He also goes on to detail that everything you can buy with real world money you can also get by using Ration Seals collected throughout the game.

“So, your scavenger bot will go out, and sometimes when he comes back he’ll deliver ration seals. You’ll start to accumulate ration seals at a pretty steady clip throughout the game, and everything that can be purchased with real world dollars can also be purchased with ration seals.”

So no need to worry that people will have an advantage if they buy the packs, they won’t. Upgrades will still be locked until the same point in the game as they are for you, the only benefit of buying is getting the resources quickly.

No more Credits

Dead Space 3 has done away with the credits system entirely and instead you now use combinations of the resources you find to build and upgrade everything. There are hundreds, maybe thousands, of different combinations you could use to build the greatest tool of Necromorph destruction you can.

Plasma Cutter with a Force Gun underneath? Sure! A Javelin Flamethrower? Yes, of course!

Microtransaction Gamers.

The microtransaction gamers have become more widespread in recent months and years. I first noticed a push towards this with Zynga when their games were rising to popularity but it’s been around since before then – in the form of weapon packs in shooters and car packs in racing games etc.

Dead Space 3 Isaac at in-game upgrade bench
Isaac Clarke using his engineering know-how to build a weapon

 

It’s common in MMO type games for a player to use real world money to buy in-game upgrades. Sometimes those purchased items are better than anything you can earn in the game world.

Dead Space 3 Screenshots

As has become customary in recent weeks I’m including some bonus screenshots for you to enjoy.

So will you be buying any of the resource packs in Dead Space 3?

 

 

Will

May 31, 2012

Today Rod Fergusson announced – via Twitter – that “with the announce of the new Gears game, I can confirm that there’s no more DLC for Gears 3.”.

Epic Games said when the last DLC pack was released back in March unless “players are dying for it and they want it” there would be no more DLC released for Gears of War 3.

He also confirms that information is to come on Monday the 4th of June about the new game.

Do You Want To Be A Game Designer?
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If you want to get involved in the games industry then get in contact with me because I just might be able to help. I’m just about to take my first steps into the games industry and will be making Android games. If you think your talented enough to work alongside me as a partner, are solely interested in the music or visuals or are you hard-core programmer used to marathon coding sessions then let me know – I’m on the lookout for people like you to work with, creating the best games we can.

Freddy Krueger comes to the nightmares of Mortal Kombat 9
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Freddy Krueger, the infamous child murderer from the Nightmare on Elm Street films is about to take his first steps into the world of Mortal Kombat. In the films Krueger was burned to death by an angry mob of neighbors following his child murdering antics. Kreuger then stalks and kills teenagers in their dreams for their parents killing him.

He will feature in MK9 with his trademark knife glove, his familiar red and green striped top and top it off his famous tattered hat.

He comes with his own unique moveset, two completely unique fatalities and a brand new story mode ending for the arcade ladder mode. In the first fatality Krueger tells them to be quiet, sticks his knifes threw their back throws them away and then bursts up behind them in a cloud of flames as they get back to their feet, knifes go threw the back again and then you both sink back into the blood filled hole Freddy bursts out from and then the blood erupts. In the second of the new fatalities Freddy produces a massive furnace/boiler and throws his enemy inside.

Here’s the official trailer

You will be able to stalk the dreams of the other Mortal Kombat characters come August 9th for $5 or 400 Microsoft points.

Supposed “News” that Gears is NOT coming to PS3

Why is it that every few months there is a massive shock news story about Gears of War NEVER coming to PS3? Why is that? Well one theory I read this morning is that it’s main reason is Sony’s relationship with Microsoft and Epic. But what the post actually cited as the main reason being that the main designer in the Gears franchise, Cliff Bleszinski does not like the Dual Shock controller.

Earlier this year Epic Games President Mike Capp said that he “Would Love” to bring Gears to PS3 but now Bleszinski claims he wants to “bury” the question of “Is Gears coming to PS3?”

“I would say in the foreseeable future there’s zero chances of Gears of War being on the PlayStation 3. Can we bury that now? Seriously. It’s like, we have a great deal with Microsoft, they’re a great partner…”

At that point he was interrupted and reminded that Capp said he would love to bring gears over but Bleszinski quickly cut them off with “It’s one of those things that would be exciting news. Hopefully DualShock would get tweaked a little bit, but anyway, enough about that.” Making it look as though he has a problem with Sony’s choice of controller system.

With all Gears titles Microsoft foot the bill for Marketing, saving Epic a hefty wee pile o’ cash making it far more worthwhile staying 360 eXclusive instead of moving to multi-platform.

As the end of the interview approached there was a mockingly sarcastic question from Bleszinski, indicating an obviously stupid question that he has been asked many times. IndustryGamers.com are right on the ball here. They say that this is the end of the Trilogy, not the end of the world. So Bleszinski thanked them for “not being dumb about that” and used his mocking voice to say “Is this the last Gears ever?”. He must be so sick of that question. Of course it’s not!

You can read the whole interview article here.

HALO 4!!!
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IT IS CONFIRMED!!! HALO 4!!! supposedly it is going to be an all new trilogy starring the chief (of course) it was confirmed at E3 along with the halo : combat evolved re-make. So far no halo campaign has compared with the original but 343 studios say they wabt to delve deeper into the halo universe  i’m not sure exactly what that means but im hoping it means theyre going to focus on the campaign instead.

Reach had an incredible multiplayer, but the campaign was lacking something special: the chief, and while noble 6 had his strengths no-one can compare to the chief when it comes to sheer awesomeness! So, lets hope it lives up to its expectations and isn’t another epic fail.

 

E3 2011 Games List
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IGN’s E3 Big Games List compiles all the titles confirmed by publishers or developers. There are plenty more games we know or expect — this list isn’t for those. These are the things that have been promised publicly or told to us on the record. Check the list. Come back to it often.
LAST UPDATE: May 8, 2011 10:18 PDT

2K Games
BioShock: Infinite (PC, PS3, X360)
The Darkness II (PC, PS3, X360)

2K Sports
NBA 2K12 (PS3, X360)

Activision
Prototype 2 (PC, PS3, X360)
Skylanders Spyro’s Adventure (PS3, Wii, X360)
Spider-Man: Edge of Time (PS3, Wii, X360)
X-Men: Destiny (DS, PS3, Wii, X360)

Bethesda Softworks
Prey 2 (PC, PS3, X360)
Rage (PC, PS3, X360)
The Elder Scrolls V: Skyrim (PC, PS3, X360)

Codemasters
Bodycount (PS3, X360)
F1 2011 (3DS, PC, PS3, PSP2, X360)

D3 Publisher
The Earth Defense Force: Insect Armageddon (PS3, X360)
White Knight Chronicles II (PS3)

Deep Silver
Dead Island (PC, PS3, X360)
Risen 2: Dark Waters (PC, PS3, X360)

Devolver Digital
Serious Sam 3: BFE (PC, PS3, X360)

Disney Interactive Studios
Cars 2 (DS, PC, PS3, Wii, X360)
LEGO Pirates of the Caribbean: The Video Game (3DS, DS, PC, PS3, PSP, Wii, X360)

Electronic Arts
Battlefield 3 (PC, PS3, X360)
FIFA Soccer 12 (PC, PS3, X360)
Kingdoms of Amalur: Reckoning (PC, PS3, X360)
Madden NFL 12 (PS3, PSP, Wii, X360)
Mass Effect 3 (PC, PS3, X360)
NCAA Football 12 (PS3, X360)
NHL 12 (PS3)
Need for Speed: The Run (3DS, PC, PS3, X360)
SSX (PS3, X360)
Star Wars: The Old Republic (PC)
The Sims 3: Generations (PC)

En Masse Entertainment
Tera (PC)

Focus Home Interactive
A Game of Thrones: Genesis (PC)
Of Orcs and Men (PC, PS3, X360)
Rotastic (PC, PS3, X360)
The New Adventures of Sherlock Holmes: The Testament of Sherlock (PC, PS3, X360)

Gazillion
Fortune Online (Webgame)
Marvel Super Hero Squad Online (PC)

Microsoft
Forza Motorsport 4 (X360)
Gears of War 3 (X360)

MonkeyPaw Games
BurgerTime HD (PS3, Wii, X360)

Nexon
Dragon Nest (PC)
Vindictus (PC)

Nintendo
Super Mario 3DS (3DS)
The Legend of Zelda: Skyward Sword (Wii)

No Publisher Announced
Phineas and Ferb: Across the Second Dimension (DS, Wii)

Perfect World Entertainment
Raiderz (PC)

SouthPeak Games
Battle VS Chess (DS, PC, PS3, PSP, Wii, X360)

Tecmo
Ninja Gaiden III (PS3, X360)

Telltale Games
Back to the Future: The Game — Episode 5: Outatime (PC, PS3, iPad)
Jurassic Park: The Game (PC, PS3, X360)
Puzzle Agent 2 (PC, PS3, iPad, iPhone)

TopWare Interactive
Scivelation (PC, PS3, X360)
Two Worlds II: Pirates of the Flying Fortress (PC, PS3, X360)

Trion Worlds
End of Nations (PC)
Rift (PC)

Ubisoft
Assassin’s Creed Revelations (PC, PS3, X360)
Call of Juarez: The Cartel (PC, PS3, X360)
Driver: San Francisco (PC, PS3, X360)
From Dust (PC, PS3, X360)
Rayman Origins: Episode 1 (3DS, PC, PS3, Wii, X360)
Rocksmith (PC, PS3, X360)
The Adventures of TinTin (DS, PC, PS3, PSP, Wii, X360)
Tom Clancy’s Ghost Recon: Future Soldier (DS, PC, PS3, X360)
TrackMania2 Canyon (PC)

Warner Bros. Interactive
Bastion (PC, X360)
Batman: Arkham City (PC, PS3, X360)
Green Lantern: Rise of the Manhunters (3DS, DS, PS3, Wii, X360)
Sesame Street: Once Upon a Monster (X360)
The Lord of the Rings: War in the North (PC, PS3, X360)

What is NEXUIZ?
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Nexuiz is an Arena First Person shooter coming soon to consoles. Nexuiz is fast paced with extremely competitive game play. IllFonic brings Alientrap Software’s Nexuiz to next-gen gaming consoles around the world while staying true to the game play refined over the years through development. IllFonic introduces a new Victorian influenced art style that is simultaneously futuristic and sophisticated. Nexuiz for consoles is powered by CryENGINE 3. Visit the official website here and watch the HD trailer here.

 

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Android Honeycomb Tablet Games for February and March 2012
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العربية: Android logo

So I got an Android phone and an Android Tablet about 3 weeks ago, the missus promptly had the phone out of my hands before I had even unboxed it but the Samsung Galaxy Tab 10.1 is staying strictly by my side. I’ve tested tons and tons of apps and I’m loving the refund ability (first Android device, can you tell?) But today I’m going to talk about the games. High end 3D masterpieces like EA’s Dead Space and some highly addictive classics that I have rediscovered are both under the spotlight.

I found games for RPG fans, FPS fans, Strategy and tactics fans, those who enjoy Simulations and Social games – for both hardcore and casual gamers alike. There are even multiple MMORPG games for Android and many of them are both good and popular enough to make playing them on Android as much fun as playing them on PC. I enjoyed the big named tiles such as Angry Birds, Doodle Jump and Dead Space but I also really liked some of the games that I had never heard of before. Read on for the list.

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Silver Skyrim Dragon Logo custom cut xbox case and controller. Almost finished, needs a few final coats of paint

Custom Skyrim Xbox – modded case.

Custom Skyrim dragon logo Xbox 360

skyrim dragon logo xbox 360 1

The other day I found a Skyrim wallpaper for my desktop. Simple black background, says “Elder Scrolls V: Skyrim” on it and has the Skyrim dragon logo. I decided to crop the logo out and set it as my Facebook profile picture. A friend or 2 liked it and another commented on the picture. In response I said that “I’m making one of those” and at the point I didn’t know how or what I was going to make it from.

I woke up a day or so ago and almost as soon as I got up I was like “I’m making that Skyrim Dragon today.”. Still not knowing how I soon came to the idea of cutting an old computer case and making it from the metal… and then it dawned on me: I’m making a Skyrim Xbox. I’m cutting the dragon into the case. And that’s just what I done. I got a spare case and a pencil and sketched the dragon logo onto the case. I made it big enough to cut out the entire XBOX 360 stamp on the side (No point in cutting through some of the XBOX 360 and leaving a few letters still in place).

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Microsoft have silently updated dae.bin – AP2.5 challenge table updated.
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Update: I have found a way around the new dae.bin file! info at the bottom of the Page

Silent Update for Xbox 360 issued by Microsoft. dae.bin changed

Image representing Xbox as depicted in CrunchBase

The pirates thought they had beat Microsoft. Microsoft decided to put more information on the disk. More information that a normal burner could burn to the disk, but pirates weren’t beat. They made burning firmware capable of burning the extra information to the disk and all looked smooth.

The new anti-piracy XGD3 format had failed. A while ago Microsoft had tried a different trick to stop the pirates. AP2.5 added new challenges to the boot sequence, challenges read from disks and compared against dae.bin. If you fail a challenge you get an offline ban flag and will be presented with the ban screen at some point when you next connect to Xbox Live. The AP2.5 challenge was quickly overcome with patching offered by abgx360, only problems with it is a reburn is required every time the dae.bin file was updated. The dae.bin file has never been updated outside of a dashboard update. It was not updated every dashboard and there have only ever been a handful of changes.

The dae.bin file had never been changed outside of an update but in theory it could be changed by Microsoft at any time. And it has been! I said it away back last year when AP2.5 hit that the challenge table could be changed up on the fly when Microsoft chooses.

In the past 24 hours your Xbox might have had this on-the-fly dae.bin update. If you have original games you are fine. If you have back-ups you will have been flagged if you played any XGD3 games you will have failed the new challenges and already been flagged. This update is completely silent. It does not give you a prompt or any information about its arrival. It’s a silent update on-the-fly. What’s more is that a second challenge table is now present, not just the one table of challenges but 2. To make matters worse the new table also appears console specific. The new console specific issue is being investigated now but as of yet there is no way to play XGD3 games on a console that has had the on the fly update. The new challenge table appears console specific so be careful sharing it with others may be risky – it is likely traceable and could result in a ban.

What we already knew.

The Xbox Live Dashboard Preview Program kicked off a few days ago, from the update it was known that the dae.bin was updated to now include 2 tables of challenges. It was known that the beta update does not re-flash your console back to stock firmware. The stock firmware (updated a few dashboard updates ago to allow for the read of XGD3 game disks) was also unmodified. There was little challenge to piracy. But then in the middle of the night Microsoft changed the dae.bin on the fly. Previously it was a feature of the LT+ firmware to prevent boot of failed AP2.5 challenge games and stop an offline ban flag. Microsoft issued random AP2.5 challenges (dubbed AP2.6) to combat this safeguard and it had to be removed – all random challenges resulted in safeguard preventing boot so no AP2.5 games were playing at all.

What’s new?

Now it’s Microsofts turn to stop these failed challenge disks booting. The error presented to users is “unsupported disk” and prevents the game from starting at all. If you receive this error you can be almost 100% sure that you are flagged for ban.

Unsupported Disk

NORTH LAS VEGAS, NV - NOVEMBER 08:  GameStop e...

There is speculation about this updates initial inception (the very first issue of the update) was with a Modern Warfare 3 title update. There were reports yesterday of “unsupported disk” errors related to MW3. This looks like it was the beginning of the update. This i the error that you will be presented with if you try to play any XGD3 back-up game. All AP2.5 games are likely to throw the same error out if you try to play them. Here’s what is posted over at abgx360.net:

Update 2011/11/16:

DAE.bin is being silently updated through Xbox Live with an additional challenge table! This happens on the current public dashboard version 2.0.13604.0 and there is no confirmation dialog or any known means to prevent it besides disconnecting your console from the internet.

If your DAE.bin has already been silently updated, AP25 backups that are patched with current AP25 replay data will fail the normal AP25 challenges outright! Note that all XGD3 games use AP25.

Use your originals if you want to play on Xbox Live.

There’s even a little bit more information on offer over at c4evaspeaks.com. There is information posted about the dashboard preview program, followed by information about the on the fly update and then a further comments from c4eva himself stating that systems affected by the changes have been both modified and completely in-modified consoles. He is waiting to see if a fallback occurs. there was also a simple, firm, “no” to a user who posed him the question “Is this the end for modders?”. Here’s what’s at c4evaspeaks about the new issues:

Posted on 2011-11-10 by

We’ve confirmed that the dae.bin has changed in the new Xbox 360 Fall 2011 Preview Dash (2.0.14686.0). c4eva has reported to the team that XGD2 and XGD3 backups are still booting under LT+ v2.0/2.01 (from team channel: [2011-11-10 08:58PM UTC]backups,xgd3 still booting). However, do not take this as a sign that everything is fine. Booting backups with older AP25 replay sectors on 14686 may get you flagged. Don’t say we didn’t warn you! We can confirm though that these changes will indeed necessitate new versions of and/or changes to Xbox Backup Creator, abgx360, and several other associated tools. It has also been confirmed by the team that drive fw’s are not affected. All the changes are currently being analyzed, and we’ll continue to update this post when further details become available.

*UPDATE* [2011-11-14 04:12PM UTC]
There is still a lot of analysis to do. Unlike the changes to the dae.bin in the previous updates, this time around the changes aren’t so simple. In addition to possibly having to re-burn/re-press, accommodating the changes has a ripple effect across XBC, abgx360, other associated/internal tools, as well as potentially the fw itself. Right now it’s too early to make any definitive statements. It should be clarified in the original post where mention was made that “the drive fw’s are not affected” — this was not in reference to c4eva’s fw, but rather to the ofw re-flashing of non-updated drives. The fw versions those drives get updated to has not changed in this update (e.g. Lite-On phats to 02510C, and Lite-On slim 9504 to 0272). The team appreciates your patience. More concrete info about what these changes entail will be posted in the days ahead as analysis progresses.

 

Posted on 2011-11-17

First and foremost, a warning — at this current time it is advised that you stay offline and avoid playing any AP2.5/XGD3 backups. It has been confirmed by the team that the dae.bin is now being silently updated on all LIVE-connected boxes.

This update is not being deployed via a SystemUpdate or TitleUpdate, but rather occurs in the background without any visual indication or prompt to the user. As such, there is no means by which it can be cancelled or avoided, other than not connecting to LIVE. If you’ve connected to LIVE in the past 24 hours, your system has likely already been updated with a changed dae.bin.

All AP2.5/XGD3 backups that contain the now older AP25 replay data will fail the system’s AP2.5 challenges and indeed flag your system (the flagging has also been confirmed by the team).

Like our news a few days ago, the dae.bin is now being changed by way of an appended challenge table in the same manner on current retail dashes (13604) as it is on the preview dash (14686), however the content of the challenge tables differ. The team has determined that the appended challenge table appears to be unique per console and contains indentifying information. This means that everyone’s dae.bin is different, and can potentially be traced back to your specific console. Therefore, sharing your dae.bin with others is not advisable.

More info to come

 

Posted on 2011-11-17

[2011-11-17 07:44AM UTC] #c4e hello
[2011-11-17 07:53AM UTC] #c4e a solution to the per console ap25 is being worked on, as un-modded boxes are affected, will monitor the situation to see if there is a rollback

 

Posted on 2011-11-17

[2011-11-17 07:44AM UTC] #fw <c4eva> hello
[2011-11-17 07:52AM UTC] #fw <skynets> c4eva if ms can update dae anytime it wants does that mean it’s over for modders?

[2011-11-17 07:54AM UTC] #fw <c4eva> skynets:no :)

mw3 paris

Modern Warefare 3 – 6 Hour Campaign
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mw3 paris

Modern Warfare 3

Xbox360LEMW3_US_ENES_FOB

Modern Warfare 3 Ltd. Edition 320 GB Slim Xbox

As is customary with shoot-em ups they have a short campaign. Modern Warfare 3′s is no different, featuring a roughly 6 hour-long single player campaign. The internet is rife with speculation and best guesses about game length, and while these guesses might be pretty accurate I can tell you now that I have played the entire game – beginning to end – and I finished it on Hard in 7 hours fifteen minutes. And that includes time for me to order and eat a pizza lol. Continue reading

Battlefield 3 – Scopes, Gadgets, Equipment and Accessories
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LAS VEGAS, NV - JANUARY 18:  John Lupher of Te...

Battlefield 3 scopes

  • ACOG
  • Rifle scope
  • PSO-1
  • PKS-07
  • M145
  • PK-A
  • PK-AS
  • EOtech
  • RX01
  • Kobra
  • Infrared sight
  • Ballistic scope
Battlefield 3 gadgets
  • Mortar
  • EOD bot
  • MAV Micro Air Vehicle
  • T-UGS motion sensor
  • SOFLAM laser designator

 

Battlefield 3 equipment

M4 with XM26 LSS

Image via Wikipedia

 

  • C4 explosives
  • Claymore mine
  • AT anti-tank mine
  • M26 MASS
  • Medkit
  • Ammo box
  • Radio Beacon
  • Defibrillator
Battlefield 3 weapon accessories
  • Foregrip
  • Heavy barrel
  • Silencer
  • Straight bolt
  • Laser sight
  • Flash suppressor
  • Bipod
  • Flashlight

First Gears of War 3 Campaign DLC “RAAM’S SHADOW” December 13th
HOT!

“The biggest DLC Epic have ever made” – Cliff Bleszinski

RAAM’s Shadow

The second instlment of DLC for Gears of War 3 is massive, biggest DLC Epic have ever made massive. Promising 3 extra hours of playable campaign RAAM’s Shadow looks set to be a big hit when it hits during the fesitve season on December 13th.

The DLC is set prior to the event of the first Gears of War game. You take controll of Zeta team – dropped into a post-emergence day Sera you are sent to Ilima City to help evacuate and protect the citizens against a Locust Kryll storm. Taking on the infamous Locust leader from Gears 1, General RAAM, Zeta is led by Michael Barrick (from Gears of War comics fame) and comprised of familiar faces such as Lt. Minh Young Kim (Gears 1) and Tai Kaliso (Gears 2) and also includes a new female comrade: Alicia Valera.

This DLC clocks in at a pretty chunky price of 1200 Microsoft Points but as this is the largest DLC ever made by Epic Games I would hazzard a guess at paying that price you will still get more than your average 1200 points purchase.

RAAM’s Shadow also brings a further 6 multiplayer characters, a chocolate weapon skins set and the chance to destroy those Cogs as General RAAM himself.