Tag Archives: Xbox

The term Xbox could refer to either the original Xbox console or the Xbox 360 console. It may even mean the future Xbox 720 or anything related to any of them.

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How to get the Pack-a-Punch in Black Ops 2 Green Run Tranzit
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Black Ops 2 has an awesome new mode for Zombies called Tranzit. The game is played on the map Green Run and it features a bus used to travel through the different sections of the map. Green Run Zombies makes use of the bus which passes through the other 2 playable levels in Black Ops Zombies – Farm and Town – and adds an extra 2 stops: The Lab and the Diner/Garage plus it has the Bus Depot and a few places that you can jump off the bus between stops to reach semi-hidden areas. Each level on Survival mode has a Pack-a-Punch machine on it somewhere ready to use but in Tranzit you need to unlock the room it’s in and build the pack-a-punch machine yourself using the workbench.
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3 xbox slim consoles - a 4GB console with Kinect, a 250GB console on it's own and 1 250GB Xbox Slim with Kinect

$99 Xbox Slim offer extends to Walmart, Toys R Us and all Gamestops
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Get an Xbox Slim 4GB + Kinect for $99, an Xbox Slim 250GB also for $99 or an Slim 250GB with Kinect for £149.

An Xbox 360 Slim 250GB console with Kinect and a controller - black

Kinect sensor and Xbox 360 as shown at the 2010 Electronic Entertainment Expo (Photo credit: Wikipedia)

Back in May Microsoft announced that they would be offering pay-as-you-go (or pay-as-you-play as I find that more fitting) Xbox Slim 4GB consoles at the massively reduced price of $99 from their stores – they then offered it in selected Best Buys and Gamestops. There’s only one catch – you have to pay for an Xbox Live subscription for 2 years priced at $14.99 a month. That’s higher than the ordinary month price, which I believe is $9.99.
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Gears of War: Emergence Day 2006 - Kurt Wenner

Amazing Gears of War Chalk Painting by Kurt Wenner at E3

Gears of War: Emergence Day 2006 - Kurt Wenner

Gears of War: Emergence Day 2006 – Kurt Wenner – E3 Expo L.A.

Back in 2006 Microsoft hired Kurt Wenner to create a Gears of War chalk drawing on the floor of the E3 Expo in L.A. It depicts Locust emerging from a sink hole as they do in the game. It was a massive hit with the gamers at E3 and even now it’s still a big hit with me. Continue reading

Halo 4 Wallpapers Pack 1
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Halo 4 Wallpaper Pack 1 update located here

I wanted a Halo 4 wallpaper for my computer so I downloaded a few. I’m uploading these wallpapers for you to have too. I’ll go through and credit the original creator if when I can find out who made them. Halo 4 is released November 6th 2012 on Xbox 360 by 343 Industries and Microsoft Studios. 343i Have recently taken complete control over the Halo games, being released from the original creator – Bungie. The first Halo game was Halo: Combat Evolved released for the Original Xbox and it revolutionized the console based first person shooter genre.
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Supposed “News” that Gears is NOT coming to PS3

Why is it that every few months there is a massive shock news story about Gears of War NEVER coming to PS3? Why is that? Well one theory I read this morning is that it’s main reason is Sony’s relationship with Microsoft and Epic. But what the post actually cited as the main reason being that the main designer in the Gears franchise, Cliff Bleszinski does not like the Dual Shock controller.

Earlier this year Epic Games President Mike Capp said that he “Would Love” to bring Gears to PS3 but now Bleszinski claims he wants to “bury” the question of “Is Gears coming to PS3?”

“I would say in the foreseeable future there’s zero chances of Gears of War being on the PlayStation 3. Can we bury that now? Seriously. It’s like, we have a great deal with Microsoft, they’re a great partner…”

At that point he was interrupted and reminded that Capp said he would love to bring gears over but Bleszinski quickly cut them off with “It’s one of those things that would be exciting news. Hopefully DualShock would get tweaked a little bit, but anyway, enough about that.” Making it look as though he has a problem with Sony’s choice of controller system.

With all Gears titles Microsoft foot the bill for Marketing, saving Epic a hefty wee pile o’ cash making it far more worthwhile staying 360 eXclusive instead of moving to multi-platform.

As the end of the interview approached there was a mockingly sarcastic question from Bleszinski, indicating an obviously stupid question that he has been asked many times. IndustryGamers.com are right on the ball here. They say that this is the end of the Trilogy, not the end of the world. So Bleszinski thanked them for “not being dumb about that” and used his mocking voice to say “Is this the last Gears ever?”. He must be so sick of that question. Of course it’s not!

You can read the whole interview article here.

AC3

The Hidden History of Assassin’s Creed III
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After a leaked image of Assassin’s Creed III’s main character was sent to Kotaku, Ubisoft unveiled the box art for the game. While the image doesn’t seem to give much away at first glance, it actually provdes a great deal of information about Assassin’s Creed III’s setting and main character. Click HERE to read the full story.

 

Call_Of_Duty_4_Wallpaper

Bowling Wants to Give You MW3 Classic Maps for Free
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Infinity Ward Creative Strategist, Robert Bowling, commented on the design philosophy of the recently released content drop, Overwatch, and gave fans a glimpse into what direction the team is headed when it comes to future MW3 DLC. It’s safe to say many will love what Bowling has to say on the subject of free content. Click here to read the article

Also: click the images above and below for some pretty awsome COD related surprises :D

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Silver Skyrim Dragon Logo custom cut xbox case and controller. Almost finished, needs a few final coats of paint

Custom Skyrim Xbox – modded case.

Custom Skyrim dragon logo Xbox 360

skyrim dragon logo xbox 360 1

The other day I found a Skyrim wallpaper for my desktop. Simple black background, says “Elder Scrolls V: Skyrim” on it and has the Skyrim dragon logo. I decided to crop the logo out and set it as my Facebook profile picture. A friend or 2 liked it and another commented on the picture. In response I said that “I’m making one of those” and at the point I didn’t know how or what I was going to make it from.

I woke up a day or so ago and almost as soon as I got up I was like “I’m making that Skyrim Dragon today.”. Still not knowing how I soon came to the idea of cutting an old computer case and making it from the metal… and then it dawned on me: I’m making a Skyrim Xbox. I’m cutting the dragon into the case. And that’s just what I done. I got a spare case and a pencil and sketched the dragon logo onto the case. I made it big enough to cut out the entire XBOX 360 stamp on the side (No point in cutting through some of the XBOX 360 and leaving a few letters still in place).

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Microsoft have silently updated dae.bin – AP2.5 challenge table updated.
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Update: I have found a way around the new dae.bin file! info at the bottom of the Page

Silent Update for Xbox 360 issued by Microsoft. dae.bin changed

Image representing Xbox as depicted in CrunchBase

The pirates thought they had beat Microsoft. Microsoft decided to put more information on the disk. More information that a normal burner could burn to the disk, but pirates weren’t beat. They made burning firmware capable of burning the extra information to the disk and all looked smooth.

The new anti-piracy XGD3 format had failed. A while ago Microsoft had tried a different trick to stop the pirates. AP2.5 added new challenges to the boot sequence, challenges read from disks and compared against dae.bin. If you fail a challenge you get an offline ban flag and will be presented with the ban screen at some point when you next connect to Xbox Live. The AP2.5 challenge was quickly overcome with patching offered by abgx360, only problems with it is a reburn is required every time the dae.bin file was updated. The dae.bin file has never been updated outside of a dashboard update. It was not updated every dashboard and there have only ever been a handful of changes.

The dae.bin file had never been changed outside of an update but in theory it could be changed by Microsoft at any time. And it has been! I said it away back last year when AP2.5 hit that the challenge table could be changed up on the fly when Microsoft chooses.

In the past 24 hours your Xbox might have had this on-the-fly dae.bin update. If you have original games you are fine. If you have back-ups you will have been flagged if you played any XGD3 games you will have failed the new challenges and already been flagged. This update is completely silent. It does not give you a prompt or any information about its arrival. It’s a silent update on-the-fly. What’s more is that a second challenge table is now present, not just the one table of challenges but 2. To make matters worse the new table also appears console specific. The new console specific issue is being investigated now but as of yet there is no way to play XGD3 games on a console that has had the on the fly update. The new challenge table appears console specific so be careful sharing it with others may be risky – it is likely traceable and could result in a ban.

What we already knew.

The Xbox Live Dashboard Preview Program kicked off a few days ago, from the update it was known that the dae.bin was updated to now include 2 tables of challenges. It was known that the beta update does not re-flash your console back to stock firmware. The stock firmware (updated a few dashboard updates ago to allow for the read of XGD3 game disks) was also unmodified. There was little challenge to piracy. But then in the middle of the night Microsoft changed the dae.bin on the fly. Previously it was a feature of the LT+ firmware to prevent boot of failed AP2.5 challenge games and stop an offline ban flag. Microsoft issued random AP2.5 challenges (dubbed AP2.6) to combat this safeguard and it had to be removed – all random challenges resulted in safeguard preventing boot so no AP2.5 games were playing at all.

What’s new?

Now it’s Microsofts turn to stop these failed challenge disks booting. The error presented to users is “unsupported disk” and prevents the game from starting at all. If you receive this error you can be almost 100% sure that you are flagged for ban.

Unsupported Disk

NORTH LAS VEGAS, NV - NOVEMBER 08:  GameStop e...

There is speculation about this updates initial inception (the very first issue of the update) was with a Modern Warfare 3 title update. There were reports yesterday of “unsupported disk” errors related to MW3. This looks like it was the beginning of the update. This i the error that you will be presented with if you try to play any XGD3 back-up game. All AP2.5 games are likely to throw the same error out if you try to play them. Here’s what is posted over at abgx360.net:

Update 2011/11/16:

DAE.bin is being silently updated through Xbox Live with an additional challenge table! This happens on the current public dashboard version 2.0.13604.0 and there is no confirmation dialog or any known means to prevent it besides disconnecting your console from the internet.

If your DAE.bin has already been silently updated, AP25 backups that are patched with current AP25 replay data will fail the normal AP25 challenges outright! Note that all XGD3 games use AP25.

Use your originals if you want to play on Xbox Live.

There’s even a little bit more information on offer over at c4evaspeaks.com. There is information posted about the dashboard preview program, followed by information about the on the fly update and then a further comments from c4eva himself stating that systems affected by the changes have been both modified and completely in-modified consoles. He is waiting to see if a fallback occurs. there was also a simple, firm, “no” to a user who posed him the question “Is this the end for modders?”. Here’s what’s at c4evaspeaks about the new issues:

Posted on 2011-11-10 by

We’ve confirmed that the dae.bin has changed in the new Xbox 360 Fall 2011 Preview Dash (2.0.14686.0). c4eva has reported to the team that XGD2 and XGD3 backups are still booting under LT+ v2.0/2.01 (from team channel: [2011-11-10 08:58PM UTC]backups,xgd3 still booting). However, do not take this as a sign that everything is fine. Booting backups with older AP25 replay sectors on 14686 may get you flagged. Don’t say we didn’t warn you! We can confirm though that these changes will indeed necessitate new versions of and/or changes to Xbox Backup Creator, abgx360, and several other associated tools. It has also been confirmed by the team that drive fw’s are not affected. All the changes are currently being analyzed, and we’ll continue to update this post when further details become available.

*UPDATE* [2011-11-14 04:12PM UTC]
There is still a lot of analysis to do. Unlike the changes to the dae.bin in the previous updates, this time around the changes aren’t so simple. In addition to possibly having to re-burn/re-press, accommodating the changes has a ripple effect across XBC, abgx360, other associated/internal tools, as well as potentially the fw itself. Right now it’s too early to make any definitive statements. It should be clarified in the original post where mention was made that “the drive fw’s are not affected” — this was not in reference to c4eva’s fw, but rather to the ofw re-flashing of non-updated drives. The fw versions those drives get updated to has not changed in this update (e.g. Lite-On phats to 02510C, and Lite-On slim 9504 to 0272). The team appreciates your patience. More concrete info about what these changes entail will be posted in the days ahead as analysis progresses.

 

Posted on 2011-11-17

First and foremost, a warning — at this current time it is advised that you stay offline and avoid playing any AP2.5/XGD3 backups. It has been confirmed by the team that the dae.bin is now being silently updated on all LIVE-connected boxes.

This update is not being deployed via a SystemUpdate or TitleUpdate, but rather occurs in the background without any visual indication or prompt to the user. As such, there is no means by which it can be cancelled or avoided, other than not connecting to LIVE. If you’ve connected to LIVE in the past 24 hours, your system has likely already been updated with a changed dae.bin.

All AP2.5/XGD3 backups that contain the now older AP25 replay data will fail the system’s AP2.5 challenges and indeed flag your system (the flagging has also been confirmed by the team).

Like our news a few days ago, the dae.bin is now being changed by way of an appended challenge table in the same manner on current retail dashes (13604) as it is on the preview dash (14686), however the content of the challenge tables differ. The team has determined that the appended challenge table appears to be unique per console and contains indentifying information. This means that everyone’s dae.bin is different, and can potentially be traced back to your specific console. Therefore, sharing your dae.bin with others is not advisable.

More info to come

 

Posted on 2011-11-17

[2011-11-17 07:44AM UTC] #c4e hello
[2011-11-17 07:53AM UTC] #c4e a solution to the per console ap25 is being worked on, as un-modded boxes are affected, will monitor the situation to see if there is a rollback

 

Posted on 2011-11-17

[2011-11-17 07:44AM UTC] #fw <c4eva> hello
[2011-11-17 07:52AM UTC] #fw <skynets> c4eva if ms can update dae anytime it wants does that mean it’s over for modders?

[2011-11-17 07:54AM UTC] #fw <c4eva> skynets:no :)

mw3 paris

Modern Warefare 3 – 6 Hour Campaign
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mw3 paris

Modern Warfare 3

Xbox360LEMW3_US_ENES_FOB

Modern Warfare 3 Ltd. Edition 320 GB Slim Xbox

As is customary with shoot-em ups they have a short campaign. Modern Warfare 3′s is no different, featuring a roughly 6 hour-long single player campaign. The internet is rife with speculation and best guesses about game length, and while these guesses might be pretty accurate I can tell you now that I have played the entire game – beginning to end – and I finished it on Hard in 7 hours fifteen minutes. And that includes time for me to order and eat a pizza lol. Continue reading

“What The Hell *Are* You?” – Battlefield 3 Achivement Guide

dog tags on ball chain

So this one is easy. Boot up your copy of Battlefield 3 and select the level “Rock and a Hard Place”. Skip the cut scenes and you will evtually gain contoll. This achievement is unlocked at the very beginning of this level. The description goes like this: “Take a Russian dog tag in the forest ambush in Rock And A Hard Place”.

That’s all you have to do, get a dog tag from one of the first soldiers that attack you at the very beginning of the level. To get the dog tag you need to perform a stealth kill with the knife. Run up the hill a little, keeping behind a bit of cover so you don’t die, and find a soldier – he is probably already busy attacking your alliess so won’t bother with you too much while you run toward him – then simply get close enough and perform a stealth kill with your knife. Don’t worry if you fail on the first soldier, there are at least 3 or 4 of them here to kill and if you kill them all just resart the level again.

Interesting note: The achivement name “What The Hell *Are* You?” is a little nod to the 1987 film Predator, google it.

Battlefield 3 – Scopes, Gadgets, Equipment and Accessories
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LAS VEGAS, NV - JANUARY 18:  John Lupher of Te...

Battlefield 3 scopes

  • ACOG
  • Rifle scope
  • PSO-1
  • PKS-07
  • M145
  • PK-A
  • PK-AS
  • EOtech
  • RX01
  • Kobra
  • Infrared sight
  • Ballistic scope
Battlefield 3 gadgets
  • Mortar
  • EOD bot
  • MAV Micro Air Vehicle
  • T-UGS motion sensor
  • SOFLAM laser designator

 

Battlefield 3 equipment

M4 with XM26 LSS

Image via Wikipedia

 

  • C4 explosives
  • Claymore mine
  • AT anti-tank mine
  • M26 MASS
  • Medkit
  • Ammo box
  • Radio Beacon
  • Defibrillator
Battlefield 3 weapon accessories
  • Foregrip
  • Heavy barrel
  • Silencer
  • Straight bolt
  • Laser sight
  • Flash suppressor
  • Bipod
  • Flashlight

New Xbox 360 Slim Motherboard Revision: “Corona” – HANA chip gone?!?
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Habemus Xbox Slim

Image by ீ ๑ Adam via Flickr

2BW6H9K977A2

This new motherboard revision was found in a Forza 4 250GB Go Pack with a matte black finish.

Specs:

  • New “Corona” type motherboard
  • 1071 Disk Drive
  • MFR Date of: 17/08/2011
  • The PSU goes from 10.83A (for the Trinity style motherboards of original 360S consoles) to 9.86A.

The most noticable visual difference between the boards is that the HANA chip appears to be missing. There is a suggestion that the HANA and SouthBridge have been put together into 1 chip on this new motherboard. The fact that the HANA has been integrated with the SouthBridge may have serious implications for the new Reset Glitch Hack. It has been suggested that the new mobo revision has been designed to combat the RGH but if you look at the MFR date it was manufactured back in August, before the RGH was discovered/made public – so unless Microsoft knew about this exploit before it was public this mobo was not designed specifically to stop it and even then it takes months to design and make a motherboard. That being said there may prove to be a problem for the hack and work in MS benefit even if it wasn’t intended too! There may be alternatives to using the HANA chip for timing of the hack but… moving the HANA chip may not even cause any problems with the hack, it’s all just speculation at the moment. Only time will tell if this is good for Microsoft or good for the Pirates.

  • Reset Glitch Hack on Slim By GliGli (gamingnow.info)

ggBuild: Create freeBOOT images for Reset Glitch (RGH Booter/reBooter)
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The integrated circuit from an Intel 8742, a 8...

Today, thanks to an annonymous coder we have a booter for the Reset Glitch Hack. The annonymous hacker has publically released his NAND image builder that creates the correct file structure and adds/removes the appropriate code to/from the correct places in your console’s NAND. ggBuild 0.33 works in a similar way to fbBuild as it creates a freeBOOT syle NAND image, including all of the freeBOOT patches and goodies (removes xex signature checks, unlimited HDD size, etc) that JTAG owners have had the only difference between ggBuild and fbBuild is that ggBuild works for those of you that have Reset Glitch Hacked consoles.

ggBuild 0.33
============

Introduction:
=============
It’s a new hack, congrats to gligli and co.

What’s New:
===========
- slim/fat glitch hack support for 13599/13604
- ability to build clean/retail images (v7371+) with -retail flag on command line
- ability to patch clean smc if required for glitch reset (limited to those in imgbuild python script)
- power boots patched dash, eject boots xell-gggggg.bin
- todo: remove fcrt.bin requirements from glitched kernel
- todo: virtual fuses for glitched kernel
- todo: verify glitched kernel is working on zephyr

Current Limitations:
====================
- STAY THE HELL OFF LIVE! Nuff said, we’re not you’re mum.

How To Use:
===========
- See individual folders for lists of files to provide
- if desired provide replacement cpu and 1bl keys in text files
- open a command window in the ggBuild directory
- on the command line type, for example:

example – if you provided keys in appropriate text files

ggBuild.exe -c falcon -d myfalcon myfalconout.bin

-c falcon = use falcon bl and patch set
-d myfalcon = a folder is present called “myfalcon” with per machine files
myfalconout.bin = the file that will be produced

- type ggBuild.exe -? for command line info

Example:
========
-take original console dump, put it in mytrinity folder as nanddump.bin
-set CPU key and 1BL key in ini file, and set CF LDV to whatever highest number CF LDV shows in flash tool on nanddump.bin
-use flash tool to extract fcrt.bin and fcrt.bin.meta via security files (set ibuild compat files option), and put those in mytrinity folder
-build (ggbuild.exe -d mytrinity -f 13599), flash and hopefully life is good

.ini files:
===========
Just a word on the format… the ini parser is not very robust, the files need
to be plain ACII, everything after a ; on a line is ignored, and spaces are
not acceptable (they get removed).

Things like CPU key and 1BL key, if present in the per box ini file need not be
placed anywhere else.

Note:
=====
- DON’T USE THIS UNLESS YOU KNOW FOR SURE THAT YOU NEED IT! Using an incorrect
controller config can result in problems remapping bad blocks (even manually.)
If you have a 16M jasper, an additional build type has been added
‘jaspersb’, by default the image will be built for jasper with big block
controller (config 00023010), use this alternate switch to build for small
block controller (config 01198010.)

Multi build/options example:
============================
when you specify -f 13599 on the command line:
13599\filelist.ini
is parsed instead of data\filelist.ini

Also the bin directory is used from
13599\bin\
instead of
bin\
allowing anyone to create multiple builds without multiple instances or
rebuilds/hex edits/hacks of the main app.

The example provided is the last version of 13599 patch set from dash launch and
other files to build freeboot 13599

example use:
————
ggBuild -f 13599 -d myfalcon x13599out.bin

-f 13599 : use .\13599\filelist.ini, and .\13599\ for firmware files, .\13599\bin\ for patches
-d myfalcon : use .\myfalcon for per build files (cpu key, keyvault, security files, ini etc.)
x13599out.bin: override auto generated name and produce .\x13599out.bin as the final NAND image

note, if -d ***** is not specified it will still use the original /data and /bin dirs

Credits:
========

Thanks and greetz to everyone who has contributed to hacking this
wonderful machine. Thanks to the engineers and countless others who made
the machine what it is… we only wish they had listened and RROD was
not a problem. If we were to list everyone here, there would be no time
left to play on the machine!

Big thanks to the folks at #freeboot on efnet for the tireless
hours of help you all give freely. Thanks to the testers who tirelessly
made sure stuff worked.

Don’t believe what random people *cough* write on forums ..

—–
10/18/2011
—–

Changes:
========
0.33
- corrected bug with ini parsing and dvd region (and others) left blank
- add 13604

0.32
- slim/fat glitch image building (based on fbbuild 0.32)
- builds retail images with -retail command line option
- added autopatch smc option in per box ini file
- extracts pairing value and highest LDV from nanddump.bin
(ini cfldv setting overrides nanddump ldv)

New PS3 level cap… or is there.
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Logo of the PlayStation Network

Image via Wikipedia

Not too long ago I heard that a user had managed to reach the level cap on the PS3… I was like “What??? There is a level cap?”. Turns out there was.

On the Playstation Network there are levels. PS3 owners don’t get achievements they get trophies… which are achievements. Each achievement… err trophy is either bronze, silver, gold or platinum. Platinum is the ultimate bragging rights. You only get a platinum trophy when you obtain all of the bronze, silver and gold trophies that a game has to offer. So if you have a platinum trophy for a game you have 100%’d it.

Each of these trophies have a point value attached and once you get enough you level up. It was thought that there was no level cap but users are now reaching level 50 and finding out that they can’t go any farther. The cap has been raised to accommodate those players dedicated enough to teach level 50!

It is unclear if there has been a new cap put on the system at all. I mean in computing terms it’s always good to put a data size limit into a system. That data size limit can be anything from a single bit to a gigabyte and beyond. If you have a numerical value of up to 50 that would need 6 bits of data space. 6 bits of data space give you 63 possible combinations – so from 0 – 62. So if they have not increased the data size then the max level will be 62. if they have added another bit to the size (that would be 7 bits, to me it would make more sense to have 8 bits to make up a whole byte) they would be able to go from 0-127 with 128 possible combinations. Take it to 8 bytes and that is 255 so from 0-254. So either the level cap has been raised to either level 62 or it has been raised to above level 100. Possibly capped at 100 but if it’s taken users this long to reach level 50 (and each level requires more experience than the last one to level up) then it’s unlikely anyone will reach level 100 within the rest of the life of the PS3. Unless of course you resign yourself to playing dozens of games you don’t enjoy between titles you do want to play being released. PS4 will come before anyone reaches level 100 I think. And with the PS4 I think they will introduce a different system or at least tweak it a little. I mean players will want to keep their profile once they upgrade… if those players keep their profile long enough they will reach the level cap. Unless the level cap has been set above the 7 bit value I can see players reaching it again.

After firmware 2.40 trophies were available and it seems like one or two of you guys have been playing non-stop since.