Tag Archives: xgd3

Microsoft have silently updated dae.bin – AP2.5 challenge table updated.
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Update: I have found a way around the new dae.bin file! info at the bottom of the Page

Silent Update for Xbox 360 issued by Microsoft. dae.bin changed

Image representing Xbox as depicted in CrunchBase

The pirates thought they had beat Microsoft. Microsoft decided to put more information on the disk. More information that a normal burner could burn to the disk, but pirates weren’t beat. They made burning firmware capable of burning the extra information to the disk and all looked smooth.

The new anti-piracy XGD3 format had failed. A while ago Microsoft had tried a different trick to stop the pirates. AP2.5 added new challenges to the boot sequence, challenges read from disks and compared against dae.bin. If you fail a challenge you get an offline ban flag and will be presented with the ban screen at some point when you next connect to Xbox Live. The AP2.5 challenge was quickly overcome with patching offered by abgx360, only problems with it is a reburn is required every time the dae.bin file was updated. The dae.bin file has never been updated outside of a dashboard update. It was not updated every dashboard and there have only ever been a handful of changes.

The dae.bin file had never been changed outside of an update but in theory it could be changed by Microsoft at any time. And it has been! I said it away back last year when AP2.5 hit that the challenge table could be changed up on the fly when Microsoft chooses.

In the past 24 hours your Xbox might have had this on-the-fly dae.bin update. If you have original games you are fine. If you have back-ups you will have been flagged if you played any XGD3 games you will have failed the new challenges and already been flagged. This update is completely silent. It does not give you a prompt or any information about its arrival. It’s a silent update on-the-fly. What’s more is that a second challenge table is now present, not just the one table of challenges but 2. To make matters worse the new table also appears console specific. The new console specific issue is being investigated now but as of yet there is no way to play XGD3 games on a console that has had the on the fly update. The new challenge table appears console specific so be careful sharing it with others may be risky – it is likely traceable and could result in a ban.

What we already knew.

The Xbox Live Dashboard Preview Program kicked off a few days ago, from the update it was known that the dae.bin was updated to now include 2 tables of challenges. It was known that the beta update does not re-flash your console back to stock firmware. The stock firmware (updated a few dashboard updates ago to allow for the read of XGD3 game disks) was also unmodified. There was little challenge to piracy. But then in the middle of the night Microsoft changed the dae.bin on the fly. Previously it was a feature of the LT+ firmware to prevent boot of failed AP2.5 challenge games and stop an offline ban flag. Microsoft issued random AP2.5 challenges (dubbed AP2.6) to combat this safeguard and it had to be removed – all random challenges resulted in safeguard preventing boot so no AP2.5 games were playing at all.

What’s new?

Now it’s Microsofts turn to stop these failed challenge disks booting. The error presented to users is “unsupported disk” and prevents the game from starting at all. If you receive this error you can be almost 100% sure that you are flagged for ban.

Unsupported Disk

NORTH LAS VEGAS, NV - NOVEMBER 08:  GameStop e...

There is speculation about this updates initial inception (the very first issue of the update) was with a Modern Warfare 3 title update. There were reports yesterday of “unsupported disk” errors related to MW3. This looks like it was the beginning of the update. This i the error that you will be presented with if you try to play any XGD3 back-up game. All AP2.5 games are likely to throw the same error out if you try to play them. Here’s what is posted over at abgx360.net:

Update 2011/11/16:

DAE.bin is being silently updated through Xbox Live with an additional challenge table! This happens on the current public dashboard version 2.0.13604.0 and there is no confirmation dialog or any known means to prevent it besides disconnecting your console from the internet.

If your DAE.bin has already been silently updated, AP25 backups that are patched with current AP25 replay data will fail the normal AP25 challenges outright! Note that all XGD3 games use AP25.

Use your originals if you want to play on Xbox Live.

There’s even a little bit more information on offer over at c4evaspeaks.com. There is information posted about the dashboard preview program, followed by information about the on the fly update and then a further comments from c4eva himself stating that systems affected by the changes have been both modified and completely in-modified consoles. He is waiting to see if a fallback occurs. there was also a simple, firm, “no” to a user who posed him the question “Is this the end for modders?”. Here’s what’s at c4evaspeaks about the new issues:

Posted on 2011-11-10 by

We’ve confirmed that the dae.bin has changed in the new Xbox 360 Fall 2011 Preview Dash (2.0.14686.0). c4eva has reported to the team that XGD2 and XGD3 backups are still booting under LT+ v2.0/2.01 (from team channel: [2011-11-10 08:58PM UTC]backups,xgd3 still booting). However, do not take this as a sign that everything is fine. Booting backups with older AP25 replay sectors on 14686 may get you flagged. Don’t say we didn’t warn you! We can confirm though that these changes will indeed necessitate new versions of and/or changes to Xbox Backup Creator, abgx360, and several other associated tools. It has also been confirmed by the team that drive fw’s are not affected. All the changes are currently being analyzed, and we’ll continue to update this post when further details become available.

*UPDATE* [2011-11-14 04:12PM UTC]
There is still a lot of analysis to do. Unlike the changes to the dae.bin in the previous updates, this time around the changes aren’t so simple. In addition to possibly having to re-burn/re-press, accommodating the changes has a ripple effect across XBC, abgx360, other associated/internal tools, as well as potentially the fw itself. Right now it’s too early to make any definitive statements. It should be clarified in the original post where mention was made that “the drive fw’s are not affected” — this was not in reference to c4eva’s fw, but rather to the ofw re-flashing of non-updated drives. The fw versions those drives get updated to has not changed in this update (e.g. Lite-On phats to 02510C, and Lite-On slim 9504 to 0272). The team appreciates your patience. More concrete info about what these changes entail will be posted in the days ahead as analysis progresses.

 

Posted on 2011-11-17

First and foremost, a warning — at this current time it is advised that you stay offline and avoid playing any AP2.5/XGD3 backups. It has been confirmed by the team that the dae.bin is now being silently updated on all LIVE-connected boxes.

This update is not being deployed via a SystemUpdate or TitleUpdate, but rather occurs in the background without any visual indication or prompt to the user. As such, there is no means by which it can be cancelled or avoided, other than not connecting to LIVE. If you’ve connected to LIVE in the past 24 hours, your system has likely already been updated with a changed dae.bin.

All AP2.5/XGD3 backups that contain the now older AP25 replay data will fail the system’s AP2.5 challenges and indeed flag your system (the flagging has also been confirmed by the team).

Like our news a few days ago, the dae.bin is now being changed by way of an appended challenge table in the same manner on current retail dashes (13604) as it is on the preview dash (14686), however the content of the challenge tables differ. The team has determined that the appended challenge table appears to be unique per console and contains indentifying information. This means that everyone’s dae.bin is different, and can potentially be traced back to your specific console. Therefore, sharing your dae.bin with others is not advisable.

More info to come

 

Posted on 2011-11-17

[2011-11-17 07:44AM UTC] #c4e hello
[2011-11-17 07:53AM UTC] #c4e a solution to the per console ap25 is being worked on, as un-modded boxes are affected, will monitor the situation to see if there is a rollback

 

Posted on 2011-11-17

[2011-11-17 07:44AM UTC] #fw <c4eva> hello
[2011-11-17 07:52AM UTC] #fw <skynets> c4eva if ms can update dae anytime it wants does that mean it’s over for modders?

[2011-11-17 07:54AM UTC] #fw <c4eva> skynets:no :)

Graffiti XGD3 logo

XGD3 Facts
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DVD-ROM for Xbox 360 (Sample: THE IDOLM@STER)

Image via Wikipedia

Xbox Game Disk v. 3

Microsoft has unleashed XGD3 on the pirates! It is a new form of copy protection and has yet to be cracked. Prior to XGD3 the main points of making back-ups of 360 games was to use good quality DVD+R DL disks – most preferring to use Verbatim disks – and the correct layerbreak of 1913760.. It used to also be necessary to booktype the disk to DVD-ROM but that is not needed any more.

Now the pirated scene is on hold as all new Xbox games will come on XGD3 disks. These new disks pose 3 major problems: Ripping the disk, burning the disk and running the disk on the 360.

Ripping the disk will need a new algorithm for reading the disk. XGD2 disks contain a partition roughly 1GB in size. This partition has the video that you see if you put the disk into a DVD player, a dashboard update and various anti-piracy measures. XGD3 disks have tweaked this partition to make it much smaller, or possibly removed it entirely, because Microsoft have told publishers that they will now be able to make use of an extra Gigabyte of space previously reserved for this partition. Another speculated issue is that the layerbreak might have been changed and that will need a little investigating to find out if that is true or not. Removing the 1GB partition would allow developers to use 1GB more space on the disk and does not mean that the disk will be 1GB bigger as a lot of people are thinking. The hardware in Xbox 360s is not capable of reading HD DVD or Blu-Ray or any other type of new disk so the games will still be on dual layer DVDs. This is 100% certain. The last part of this problem is that the files extracted from the disk will need converted into a conventional ISO file with the correct security sectors, DMI and PFI for it to work on your flashed console. There is currently no way of ripping a direct ISO of the disk but you can extract the files if you have a Kreon drive or an 0800 drive attached to your PC and the right software. There is now a way to rip the disk to an ISO file. The Lite-on 0800 firmware is in testing, the Ben-Q 0800 firmware is complete. These firmwares allow you to connect an Xbox 360 disk drive to your PC and rip the disk to your hard drive. We are still awaiting the supporting software for this firmware to be completed (ABGX and Xbox Backup Creator)

Burning the disk will be the next problem. On cheaper disks overburn often ruins the disk. That will be a problem for a lot of people, even higher quality disks have issues with overburn sometimes. All XGD3 games are overburned so people will need to find the correct disks to use with a decent success rate (over 50% sounds like a reasonable success rate). You will also need to know the correct layerbreak, but I believe that existing software is capable of finding the layerbreak easily.

Running the back-up is the last problem (other than playing it without getting a console ban for piracy but that isn’t really relevant until the disks can be created and played). This is possibly not the hardest part to complete although very few people know what is going on with the firmware on the DVD drive – a few people do know very well and are working on a way to get XGD back-ups to work with custom firmware. Original XGD3 disks already work with the latest CFW on consoles (added in LT+ v1.9). The man behind the 360′s CFW is C4Eva. It is his firmware that makes playing back-ups possible and he is already working on a way to play the back-ups.

C4Eva is the man who made it possible to connect a 360 disk drive to your PC and rip games to your PC’s hard drive in ISO format. This is possible with a special firmware know as 0800 ripping firmware. He has completed 1 version that is not released yet that can rip the AP2.5 anti-piracy measures from an AP2.5 game using a 360 drive. He is now working on a new 0800 with XGD3 support.

Currently there is no ETA for the 0800 firmware or the LT+ v2.0 firmware that can play XGD3 back-ups.

Here’s a run down of the current facts surrounding XGD3, all the information below was compiled and written by the user “hancock13″ from xbox360iso:

**NEWS**
9/28/2011- BenQ VAD6038 LT+ 2.0 and Lite-On DG-16D2S in testing!
9/26/2011- Video proof of booting XGD3 games and installing them to HDD has been posted by C4EVA!
9/25/2011- XGD3 has been defeated. LT+ 2.0 with new LT-MAX feature for DVD DL. XGD3 .iso’s playing/installing fine from DVD DL disc!
9/21/2011- BenQ 0800 VAD6038 v3.0 and Lite-On 0800 DG-16D2S v3.0 are completed (testing in progress!)
9/16/2011- XGD3 games have been successfully ripped! Available to public!
9/07/2011- XGD3 games confirmed working on ODE!
8/31/2011- First XGD3 released-Driver SF

**FAQ**

What does XGD3 stands for?
Xbox Game Disc 3.

What is XGD3?
XGD3 is new disc format developed by Microsoft. Basically it adds more AP (Anti Piracy) and CVI (content integerity) checks. Microsoft’s current format structure creates a partition weighing in at around 1GB, filled with anti-piracy sectors. This update tweaks the approach to significantly save on space, or omits the partition altogether. The most notable perk is an extra 1 GB of storage space on the new format for developers to utilize.The XGD3 format will write to an extra “layer” on the disc. Not to be confused for a physical layer, the discs are still nothing more than Dual-Layer DVDs. However, the discs do read in at a larger capacity.

Will disc type change?
No! Even with XGD3 XBOX360 games will stay on DVD, dual-layer at 8.5GB! Physical space available on an XGD3 disc is just resized partitions. No need for overburning!

Will all consoles support XGD3?
According to Microsoft, XGD3 discs will work with all previously released (and future) models of the Xbox 360. If they don’t you can ask for replacement!

Is AP2.5 and XGD3 same thing?
No! This should not be confused with AP2.5 or wave…This is a completely new type/format of game disc and it actually needs new FW to read game discs, even legit XGD3 game won’t boot unless you don’t have latest STOCK or CUSTOM FIRMWARE!

What do I need to play legit XGD3 games?
You need to update console to latest dashboard. Dashboard 2.0.13146 and newer adds support for XGD3 format. You can play legit XGD3 games either on OFW (Official Firmware) or on CFW (Custom Firmware), since C4eva added XGD3 support to his CFW (LT+ v1.9 and newer!)

What do I need to play backup XGD3 games?
You either need JTAG or ODE…Those are only way ATM. But XGD3 games have been successfully ripped to standard .iso. We now only need new FW and burning method, which are almost completed.

How can I burn XGD3?
You can’t at the moment. But C4eva and his team managed to burn XGD3 game and play/install it normally, so it’s only matter of time.

When will LT+ X.XX be released that supports XGD3?
C4eva announced that LT+ 2.0 is planned for eventual XGD3 backup support. LT+ 2.0 is in testing and should be released soon (This can be a time period from few days to few months!)!

When will new FW be released?
Soon. This can be a time period from few days to few months!

When will XGD3 ripping FW be released?
BenQ 0800 (VAD6038) is completed but not yet released. Lite-On 0800 (DG-16D2S) is in testing. There is no ETA on release!

What’s the reason behind releasing XGD3?
Even tho Microsoft never confirmed it, it’s obvious that their goal is to prevent piracy! Microsoft and Xbox scene have been playing a cat-and-mouse game for a long time. MS introduced quicker dashboard updates, AP 2.5 check, AP 2.6 check…All of those have been “defeated”. XGD3 just continues the cat-and-mouse game…Hopefully it won’t end it.

Will all games be released on XGD3 now?
Not necessarily! Game publishers have control over this.

What is ODE?
ODE is Optical Drive Emulator. Xkey, x360key xk3y or what ever it’s called is ODE!

What is LT-MAX?
LT-MAX is a feature of the fw itself. It’s one of the reason why XGD3 games can be burned and played on LT2.0.

Who are guys mentioned in your thread?
Commodore4eva or shorter c4eva is probably the most famous guy on xbox scene. He’s famous for his firmware hacks (eg. LT+) which allows us to play backup games!
COMPLEX and XB3 are a group of people who rips and/or release-upload games on internet!

List of XGD3 games:

-Driver San Francisco -playable on JTAG & ODE-
-Dead Island -playable on any console-
-Warhammer 40000 Space Marine -playable on JTAG & ODE-
-Rise of Nightmares -playable on JTAG-
-Gears of War 3 -playable on JTAG & ODE-
-X-Men Destiny -playable on JTAG-

NOTES:
*For some odd reason it seems not all copies of Dead Island have XGD3 depending on where you buy it
*All games listed above have been confirmed having XGD3 by COMPLEX and XB3!
*Only games that are released to public and cofirmed having XGD3 by a reliable source (i.e. xbox scene) will be listed above. No speculations or rumors!

XGD3 process…

C4E LT 2.0 FW WITH LT-MAX

LT+ 2.0/v3.0 FIRMWARE DEVELOPMENT

LT+2.0
Hitachi 78/79 IN PROGRESS
Samsung TS-H943 IN PROGRESS
BenQ VAD6038 IN TESTING
Lite-On DG-16D2S IN TESTING
Lite-On 9504 DG-16D4S IN PROGRESS
Lite-On 0225 IN PROGRESS
Lite-On 0401 IN PROGRESS
Lite-On 1071 IN PROGRESS
v3.0
BenQ 0800 VAD6038 v3.0 COMPLETED – NOT YET RELEASED
Lite-On 0800 DG-16D2S v3.0 IN TESTING

GAME BURNING
The team successfully burned XGD3 games on normal DVDR DL disc. Game partition was expanded on backup to use all available space, this way games load and install to hdd fine!

Spring 2011 Dashboard Update: XGD3 and PayPal
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Xbox spring dashboard update to include support for Xbox game disk format (XGD3) and PayPal integration.

According to Joystiq they have received images from a Microsoft Tech Support employee citing May 19th as the start date for rolling out the new dashboard. It will be rolled out in 6 phases occurring between the 19th of May and the 30th of May.

There is little to add on the user front other that the much requested addition of PayPal as a payment option. You will soon be able to pay for your Xbox Live Gold Subscription and Microsoft Points using your paypal account. This will be welcome news for a lot of people including myself.

The other addition to the dashboard is support for the new XGD3 (Xbox Game Disk v.3)

It was suspected that Hulu Plus and Avatar Kinect would be included in this dash update but both these applications are going to be avilable as app downloads. Hulu Plus already being available now for download. Avatar Kinect will be available 27th May.

Note: I myself cannot find this on Joystiq.