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How to get the Pack-a-Punch in Black Ops 2 Green Run Tranzit

Black Ops 2 has an awesome new mode for Zombies called Tranzit. The game is played on the map Green Run and it features a bus used to travel through the different sections of the map. Green Run Zombies makes use of the bus which passes through the other 2 playable levels in Black Ops Zombies – Farm and Town – and adds an extra 2 stops: The Lab and the Diner/Garage plus it has the Bus Depot and a few places that you can jump off the bus between stops to reach semi-hidden areas. Each level on Survival mode has a Pack-a-Punch machine on it somewhere ready to use but in Tranzit you need to unlock the room it’s in and build the pack-a-punch machine yourself using the workbench.

This is what the pack-a-punch machine looks like in Black Ops 2 Green Run Tranzit.

Steps to build the Pack a Punch in Green Run Tranzit

Once you’ve built it your free to use it on your normal weapons to turn them into pack-a-punched versions when you want but it does cost 5000 for every weapon you upgrade, so save some pennies in the vault (it’s handy that it’s right outside the door to the pack-a-punch) for when you do not have enough money when you arrive at the room to the machine beneath the vault.

Black Ops 2 Zombies – Pack-a-Punched Weapons

Every weapon has a different variant for when it’s pack-a-punched. For instance the starter pistol turns into Mustang and Sally (the dual wield pistols you get when your downed in single player Zombies) and the dual wield Five-Sevens turn into Ultra and Violet but like I said every gun can be upgraded.

It appears that online the main tactic people use when they use the pack a punch is to put a raygun in it and then vaporize the Zombies into nothingness but the only way to get a raygun is from the mystery box so it’s all about having a bit of good luck when using it. Even if you don’t get a raygun by the time you reach the machine it’s still more than worth the time, effort and money to build the pack-a-punch and use it on whatever guns you arrive with – even the starter pistol. My personal choice of weapon types are a light machine gun coupled with a high power handgun like the Executioner or the Python. The handgun is one-hit kill until you reach wave 12 or more and then if you get swamped or cornered pull out the LMG and tear into them. The technique serves me well and you’re welcome to claim it as your own.

Pack-a-Punch weapon list

Pistols
SMGs
Assault Rifles
LMGs
Snipers
Shotguns
Special
Wonder Weapons